Mockup of projected gameplay and UI design elements for Mimi's story in 'The Departed'. This image set is to show the ranged combat that Mimi can be involved in.
The HUD contains a portrait showing the current character, their health bar and their special abilities bar if they have any. There is a reticule in the middle of screen that has sway with the movement of the camera and the accuracy of the shot is subject to the how long the player draws the bow for, as indicated by the size of the reticule. The number of arrows is shown in the equipment section.